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Old Jul 15, 2006, 10:05 PM // 22:05   #41
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Quote:
Originally Posted by yamero
i dont see guildwars surviving through chapter 3....
i really dont..
sad.....
Same, not only because of this one nerf but people are beginning to get pissed at how a.nerf continually screws over what was once a good game by nerfing things that need not be nerfed.
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Old Jul 15, 2006, 10:09 PM // 22:09   #42
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Well to really see the effects of good/bad updates we need to look at a lot of factors, since there is not a fee, many may not be apparrent untill chapter 3.

How many are buying the current CE?

When paid bonus items (ie extra charater slots, promotional items) are available, how many people are buying them? This should be the benchmark. If I really like the game I may pay for more slots, Coke promos, Japan promos, new faces. The problem with GW is that they have no real way to measure customer satisfaction. Forums like this only measure the percentage of people that regularly post, that can be extrapilated into a general measure, but it is not accurate.

For instance I'm not particularly happy with the state of the game, things are starting to get on my nerves, as such when extra slots are available, I'm going to buy only one, down from the 3 or more that I was planing. And when chapter 3 comes out I am only going to get the SE and only buy the slots necessary to play the new professions and a mesmer, which is down again.

This armor update is a factor, not the boots but the general reconstruction of damage reduction,but there are other things. Limited character customization is the major factor. Lack of easy selling, I find it much easier to merch or give away high end items than try to sell them. Inablilty to kick a problem player. High degree of failure when discontecs or rage quits occur.

These are things factor into my decision to conitue to do buisness with GW, Area Net and NC Soft as a whole.
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Old Jul 15, 2006, 10:15 PM // 22:15   #43
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Quote:
Originally Posted by Sanji
Boy, it takes a considerably large amount of personal integrity and courage to whine when something in a video game gets fixed to your detriment.

You forgot the /sarcasm command.
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Old Jul 15, 2006, 10:20 PM // 22:20   #44
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This is where that lable: "warning, gameplay is subject to change" becomes wonderful!
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Old Jul 15, 2006, 10:28 PM // 22:28   #45
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Quote:
Originally Posted by Markaedw
And when chapter 3 comes out I am only going to get the SE and only buy the slots necessary to play the new professions and a mesmer, which is down again.

.
one small but significant error here

chapter 3 will include the slots for the new professions same as chapter 2.


the pay slots are totally separate from the chapters and are only for those who want more slots for whatever reason.
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Old Jul 15, 2006, 11:48 PM // 23:48   #46
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Quote:
Originally Posted by Loviatar
one small but significant error here

chapter 3 will include the slots for the new professions same as chapter 2.


the pay slots are totally separate from the chapters and are only for those who want more slots for whatever reason.
Isn't that what I said.

The 2 New professions, which will probably be included (but you never know), and purchase slot for a mesmer, which will complete my profession line up, assuming it hapens at all. Which is down from the "I really enjoying the game, I'm buying even more for gender alternates to the characters that I already have", if I don't really enjoy the game it will just be the mesmer.

For instance I have a female warior, I like swords with her, but I have a few good axes. There's one slot I'm not going to buy.

I was going to get a permanent presear character again, but I don't really know anyone in presear any way, so there is no point in doing that. There is another slot I'm not going to buy.

Since I'm not going to do a presear, my mule account does not need a shuttle to transport all the runes and dyes that you accumulate in pre. That's 3.

I have a few really good green bows drop recently, I was considering making a male ranger. Fourth slot, I'm not going to get.

Do I really want a female heroine wraith sin. Fifth slot, gone.

I haven't really played my male monk, so no need for a cute female monk. Sixth slot, not going to happen.

That's $60. Now A-net has a monetary measure of my dissapoinment.

Last edited by Markaedw; Jul 16, 2006 at 12:47 AM // 00:47..
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Old Jul 15, 2006, 11:59 PM // 23:59   #47
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Sure, the jackholes always telling people to "shut up and live with it" are annoying and antagonizing....

But it doesnt mean that they're always wrong.
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Old Jul 16, 2006, 12:15 AM // 00:15   #48
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Quote:
Originally Posted by Lordhelmos
I like the new update, now I can BBQ wammos!

Hehehe... looks like ritualists won't be short on ashes for a looonnngg timmee. They need to make a new skill called empty urn for all the wammos that are about to be baked by us elementalist who have been left in the shadow of ignarance for so long.

Arise my elementalist friends! It is now time for vengence! The great trogdor...erm rodgort has spoken! He says...

BURNINATE THE PEOPLES!!!!

Anyway let's hunt those wammos don't and kick them while they are down with our leet elemental skills that knights armor no longer protects them against. I heard theres some giant wammo strike going on... why don't we start there?

LF 1000 more echo nukers/starbursters for tank farming add self!!

this is much better to "torture" a wammo without gthe eoffers shield

summon golems, minions, fiends, then winnowing and greater conflagration

or if he has, bring winter.
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Old Jul 16, 2006, 02:24 AM // 02:24   #49
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Firstly I would just like to say that the armour was ALWAYS BUGGED. It was NOT suppose to be that way, now Anet has fixed it. And warriors were NOT the only class that were affected, mesmers no longer can do the armour mixing either.

Secondly, the vs. physical change - it only counts per attack. Some of the greatest damage spells elementalists have are just that, a SINGLE SPELL, and the vast majority of them are NOT spammable. So now warriors have 96 AL instead of 99 AL against elemental damage. So what? Certainly against a bunch of casters you are going to have to work a little harder to stay alive, but it isn't going to break your game, just like no longer being able to wander round in mixed armour on my mesmer isn't going to break my game.

You all sit there crying, zomg Anet broke the game, I can't tank anymore, wha, wha, wha. Even with greater conflagration and winter you STILL have more armour against damage than any other character in the game.

Ele max: 80
Rit max: 75
Necro max: 75
Mesmer max: 60 (without skills)
Monk max: 70
Assassin max: 70 (unsure)
Ranger max: 90
Warrior max: 96 (without skills!)

My logical conclusion is that you need to adapt and get over it. Anet has NOT broken the game. You will probably still be able to play with the same skill setup. You still have the highest AL. You can still tank.

Anet is trying to balance the game. While I can say that I'm a little confused as to where this particular change came from, I think it would be fair to say that it isn't likely to change the game any large amount.
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Old Jul 16, 2006, 02:33 AM // 02:33   #50
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True, 80, 90 or 100 all is still high

Good thing my ranger now carries Greater conflig, changing all physical damage to elemental.

Flare, stoning and icespear has 1 second cast and no recharge, with ele attunement and a fast cast weapon, thats spamable.

I already have a few warrior builds in mind to overcome the lack of ele armor, Thats not the point, a ele weapon mod makes all damage ele damage. There so many ways to make something not physical damge that it isn't even funny.
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Old Jul 16, 2006, 02:46 AM // 02:46   #51
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Quote:
Originally Posted by Phoenix Ex
But with every person that actually did adapt, one would actually leave the game.
The only thing I hate more than whiners, is people that make up statistics that cannot be backed up. This topic isn't worth reading.
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Old Jul 16, 2006, 02:48 AM // 02:48   #52
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Quote:
Originally Posted by Markaedw
Isn't that what I said.

The 2 New professions, which will probably be included (but you never know), and purchase slot for a mesmer, which will complete my profession line up, assuming it hapens at all. Which is down from the "I really enjoying the game, I'm buying even more for gender alternates to the characters that I already have", if I don't really enjoy the game it will just be the mesmer.

For instance I have a female warior, I like swords with her, but I have a few good axes. There's one slot I'm not going to buy.

I was going to get a permanent presear character again, but I don't really know anyone in presear any way, so there is no point in doing that. There is another slot I'm not going to buy.

Since I'm not going to do a presear, my mule account does not need a shuttle to transport all the runes and dyes that you accumulate in pre. That's 3.

I have a few really good green bows drop recently, I was considering making a male ranger. Fourth slot, I'm not going to get.

Do I really want a female heroine wraith sin. Fifth slot, gone.

I haven't really played my male monk, so no need for a cute female monk. Sixth slot, not going to happen.

That's $60. Now A-net has a monetary measure of my dissapoinment.

$60 that they surely expected you to spend.


Oh, and I suppose you would all be whining if they decided to add -5 global damage to Sentinel's armor? You know, you'd have to spend all that money and materials crafting new armor - man, what a waste, huh?

Last edited by pyrohex; Jul 16, 2006 at 02:51 AM // 02:51..
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Old Jul 16, 2006, 02:59 AM // 02:59   #53
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Quote:
Originally Posted by pyrohex
$60 that they surely expected you to spend.
Yes, I have even said in other posts how many slots I was going to get. I have also said that I was planing on cutting back, even before the latest update.

Let me sum up my previous post about extra slots
1. assassin:will be male, still on
2. presear: out
3. presear shuttle: out
4. Mesmer probably for chapter 3: still on, but confirmed for chapter 3

The above were for sure, the below were just musing, but I was plannig on following through. 5 & 6 could go in the catagory of sour grapes. So you could say that they nerfed themselves out of $20 for sure with a potential loss of $60.

5. Do all the Catha primary skill quests, like the panda: out
6+. male/female counter parts for my current characters, except male necro and male rit: out

Is this just because of the knight's armor, no, the sheild to some extent, the dammage rewrite didn't help. But generally I am slowly become disappointed in the actions and decisions of A-net.

Last edited by Markaedw; Jul 16, 2006 at 03:26 AM // 03:26..
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Old Jul 16, 2006, 03:01 AM // 03:01   #54
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Be like the Borg, they adapt quickly and effectively...
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Old Jul 16, 2006, 03:01 AM // 03:01   #55
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Just a couple of notes, the AL I listed in my post where when winter and greater con. were up and active.

Flare, stoning, icespear, shock arrorw, all spammable skills, yes. Over time they will cause some small problems for a warrior, with all those -3s stacking. However while ele's do run around spamming some of these skills during the downtime of their other skills, these skills alone are NOT match winners. The small amount of damage they do is EASILY healed. Against a spike you won't stand a chance, true. But you didn't stand a chance against spike before the update anyway.

Dark damage, light damage, chaos damage are all armour ignoring.

Mesmers wield chaos weapons.
Necros wield dark or cold weapons.
Ritualists wield dark or cold or shock weapons.
Monks wield fire or light weapons.

So it would probably be fair to say that 50% of the caster population had armour ignoring weapons in the first place.

True, now rangers and warriors will run around with ele weapons. But still, assuming all damage is now ele damage, warriors have 96AL (assuming glads) against all attacks.

My point is this, if you can manage to deal with a slight (and it IS slight) reduction in armour, then perhaps you should be looking at how you play the game in the first place.

Do you rush?
Not wait for regen?
Shout heal me/res me?
Think the monk is there to heal you and only you?

Sometimes I think the biggest improvement Anet could possibly make would be the update where they changed the attitude of a goodly proportion of the GW population. It's a game people. We are here to play by Anet's rules. Adapt and enjoy it.
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Old Jul 16, 2006, 03:24 AM // 03:24   #56
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Remind me to sell a Ferrari to the happy adaptees for $100k+ and then after a while I'll go into their garage and change it to a Ford. Hey who cares you spent forever to get that Ferrari, adapt!

So, who's first? I can get take pre-orders hehe

p.s. and before someone comes along to nitpick about wording, it's the idea that counts...
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Old Jul 16, 2006, 03:36 AM // 03:36   #57
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When people so vigorously make it a point to exploit* a questionable and predominate feature for all it's worth, no longer how long the game company takes to fix it, one shouldn't be surprised when that feature finally is changed.

If you put all your money on a single pair of boots that give you a global reduction of damage, having monsters not bat an eyelash at you raining meteors and hellfire on them, or being able to make a massive army of undead minions without breaking a sweat then sure, you deserve to get burnt.


*Many of you may think that it's not an exploit, that it's a "strategy". In most instances I'm willing to meet peiople halfway on that point. However, if you put so much time in effort into only one way of playing and any shift in the status quo bothers you so greatly that it makes the game unplayable for you and causes you to rush to the forums, then allow me to play the world's smallest violin for you. I also have some tissues.
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Old Jul 16, 2006, 03:39 AM // 03:39   #58
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Hmmm... Guild Wars = Game, Car (assuming you have one) = Real Life.

I spent $60 on a game, which I play to have fun. If I have to change some things around ever now and then, big deal.

If I spent $100,000+ on a car to have someone steal/vandalise/crash it, that is what insurance is for.

If instead I go broke and have to sell off my nice ferrari, then that's life and I would have NO CHOICE but to adapt.

You can make whatever analogies you want in this argument, it doesn't change the fact that it is 1) a game, and 2) such a small change.

People will have to spend, what 15k for that new piece of armour to match the rest of it, maybe 3k for a super rune (if you had one on there) - noting that not many people put super vigor on boots/helms.

This is NOT going to change the price of shields, since they were all modded. So you haven't wasted any GAME money on that account.
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Old Jul 16, 2006, 03:43 AM // 03:43   #59
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Ah, didn't take long to bring that up. The point I was trying to make was it's still your time and effort which has been wasted and ending up with something not as originally advertised. It's a product regardless if it's a game or a car.

Well obviously several of you didn't spend ages pre-Factions to get hold of a sup abs rune and/or decent damage reduction shield (which topped 100k for months) Because, you know, obviously those were exploits and not working as advertised...

Locational armour - I agree, that was broken and needed a fix, even if it did take way too long to fix it.

Changing runes/shields - Not a fix. That's changing something after many people spent a lot of hard earned plat to obtain.

Lesson learned: don't bother spending time and effort on anything like this in future, because you might end up with something changed to no longer be what was originally advertised.

If some people still can't understand why others might be pissed about this, then I'd like to extend an offer of two Ferraris, which will then be changed to Fords later. Payment up front, no refunds.
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Old Jul 16, 2006, 03:59 AM // 03:59   #60
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Quote:
Originally Posted by Loviatar
since you dont have access to any quitting figures let alone the reason for stopping you have simply proven yourself one of those people who simply throw out figures at random.

people to be ignored
Edited to PROBABLY, some people are seriously good at nitpicking at words and ignore the ideas...and yes I know guildies who left right after the AoE patch, and MM patch so I am pretty sure there are other people like them elsewhere, not everyone can always look to the bright side you know...

The point is, if there are much more of those people who ragequits, will ANET have enough money to implement improved storage? So, before a patch is implemented, it need to be thoughtout more carefully. Is it fixing major problem? If it is then of course implement it. If its not a major problem, will it pleases people more or piss people off more. And so on...
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